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Thursday, 23 August 2012

Final Layout

Better Colour Scheme

 I've decided to change the colour scheme just a tiddly tad, as in pretty much completely. The red in the previous setup was way too overpowering and generally disgusting! Having the colours this  way shows a more subtle use of the red as a highlight colour, it also lets the opaque circles reveal their complexity better.
I just need to choose my final now...





Wednesday, 22 August 2012

Noisiness

What I've got for my three developments. I reckon I've got the degree of change through the four pieces pretty accurate. The first is an even pattern, the second is mostly structured with a little noise, the third is mostly noise with a little structure and the final is completly noise.
 

Tuesday, 21 August 2012

Additions

Did some brief changes on this today, basically just adding in another structure element. Also cleaned up the code a bit to make it simpler
 

Monday, 20 August 2012

Final Interactive Object

IT'S OVER!
These are the final 8 images and the little description which I handed in for the end of the project



The idea behind this object is to induce multiple emotions and senses through the experience of what seems to be a normal yoyo, a toy which we are all familiar with. This starts with excitement as the user gets ready to play with the yoyo, expecting a fun time and the standard yoyo experience. It then moves to confusion and panic as the yoyo falls off the string and creates an annoying beeping noise. Then realization as the user figures out what is happening and how to fix it. Then on to frustration when it becomes tricky to replace the piece of plastic. And finally relief as the piece is inserted and the yoyo stops making noise.

Gots Mahself A Structure!

Just started doing up my first, properly structured image. Don't judge it yet! I'm only putting this up for proof of development purposes :/
 

Sunday, 19 August 2012

Making The Thing

Got a yoyo! Wooo!!!

Carving out pieces for the batteries...

Made them deeper and added lines for the wires

Glue.. This is why I'm not going to be an electrician anytime soon :S

Cardboard cover, looking fabulous

Carving a large hole for the speaker, cut three fingers in the space of 15 minutes so now wearing protection

Drilled a hole for the spring mechanism

Got it all in

Friday, 17 August 2012

Back To Just One Piece...

Yeah nah... I'm going back to just the one piece. Basically to make it easier on myself. I really couldn't figure out how I would make the circuitry work through the two pieces... Ah well, it's still an amazing idea :P

Monday, 13 August 2012

Multiple Pieces Going Everywhere!!!

New little development idea, of course going along with the idea of annoyance. When the yoyo reaches the bottom of the string it will fall in half as well as off of the string (the two side pieces come off) thus you have two parts which you need to join back on to make it shut up...

Patternisationing

Sunday, 12 August 2012

Moving Back In Time

Imma go round in a circle here and come back to the normal yoyo shape. I'm doing this for the exact reason that I moved away from it in the first place. Back when I was going to make more of a pleasnt, musical object the yoyo format was too predictable. But now that I'm working with deception, it's better to have this really standard object where the user will assume that they know what is going to happen, but then, as the yoyo reaches the bottom of the string, it will fall off and create the annoying noise, with more a startling effect.
This is also usefull as I thought the other spinning toy was too dangerous to be flying off in any direction, instead the yoyo will fall to the floof and roll off. Safer, yet still the same outcome.

Friday, 10 August 2012

Making Things Even More Annoying

On the same theme as my last post... I'm going to add to the frustration element of my object. It will still be a spinning toy, but this will be a deception as instead of being able to play with it, I will mke it that when you try to spin it, the piece just flies off of the string and then creates it's loud annoyiong noise. So the user is all confused, they didn't expect the thing to fall off and now it's on the other side of the room making an annoying beeping noise which won't turn off until you attach it back on to the string.

Wednesday, 8 August 2012

Playing With While Loops

Marvel at my ability to manipulate the while code!!! Jokes, it was pretty easy really... Just recreating an ellipse where with each repetition the y position, height and fill are modified by some degree
 

Monday, 6 August 2012

Loud Annoying Noises

Idea has changed a wee bit... But that's OK cause the final model doesn't actually have ot be anything like the storyboard I posted before :S I'm still creating a spinning toy, but now there won't be any wierd whistling pieces. Instead it will be electric, and the sound will be loud, piercing and annoying. This should be more interesting as it will have this sense of surprise, confusion and annoyance.

Like it's this fun toy which you want to spin, but at the same time it creates this horrible noise which makes you not want to. And now you hate yourself because the whole experience has been ruined and all you ever wanted to do was just play with this spinning toy because it reminded you of so many fun memories from the innocence of your childhood where all you did was play with your toys and didn't have a care in the world about wars and the economy and the whole world ending in 2012. WHY CAN'T I JUST HAVE THIS ONE MOMENT TO PLAY WITH THIS SPINNING TOY WITHOUT IT BEING RUINED BY THIS DAMN ANNOYING NOISE COMING FROM IT?!?!?! WELL YOU KNOW WHAT, FUCK YOU!!! I NEVER WANTED TO PLAY WITH YOU ANYWAY!!!! YOU NEVER LOVED ME LIKE I LOVED YOU!!! I DON'T NEED YOU IN MY LIFE ANYMORE!!! *throws it on the ground*

That's how I think the experience will feel...

Friday, 3 August 2012

Sensual Object Storyboard

For this project I have decided to create a spinning toy which is controlled by twisting and rotating two sets of string attached to the hands. The object will have pieces placed in holes around the outer curved side kept in place by lengths of elastic. When spun, the centrifugal force will make the elastic stretch out, causing the bands to create a whistling/vibrating noise as it courses through the air. This sound will be able to be created three different ways: first by rotating the wrists, you cause the toy to follow a circular path. In this case the smaller pieces will come out at separate points in the route of the circle, thus there will be a regular fluctuation of vibration and knocking as the pieces fall back into the toy. Secondly, when the strings have become twisted around each other, you pull on the toy to cause the strings to unwind. This will mean that the toy will spin evenly, there will be an even distribution of force on the elastic pieces and a constant production of sound. The third technique will be to orbit your hands around the toy as it spins. This will cause the pieces to not be perpendicular with the object as they are vibrating, and thus they will create different tones depending on how much they are being displaced.

Thursday, 2 August 2012

Final Iterations



Here's my final chosen images and how I set them out on my board. The chosen images and their positions represents what the code would produce if the mouse was placed in that same position. Thus if you put the mouse in the top left corner you get the octagon shape. If you put it in the centre, you get the small square from the centre of the layout. This process means that not only does my layout show processes on the horizontal lines, but also vertical and diagonal. Basically every line has a pattern.

So Here's The Code...

http://www.openprocessing.org/sketch/66222

There you go, have a play...

Wednesday, 1 August 2012

Different Spinning Thing... :S

Talking to my tutor today, he basically said that the yoyo is a very standard interaction. That you know exactly what to do, how to do it, and what will happen when you play with a yoyo. So I have done some research into different interactive spinning toys.

Whilst doing this I came across a shoddy homemade video on youtube demonstrating what was basically a yoyo, but with two, long loops of string coming out of each side. This toy was used by rotating the wrists which caused the thing to spin and go around in circles. When the strings eventually twisted up, you could then pull to make the thing rotate in the centre in the other direction. And of course, you could also orbit your hands as you spin the toy so the it goes around in heaps of different directions.

I have no idea where I found this video now... I swear it was titled something like "chinese yoyo" but youtubing that gives you something else (but also cool). I can't find it anywhere...

I know that ya'll probably have no idea what I'm on about... But I have a storyboard to hand in soon, so you'll see my drawings of it then.

Stylising The Shapes

I've gone through now and made a few aesthetic changes. The background is now black, with the lines being white and thicker. White on black just always looks better, more sophisticated I reckon (just me?). Also I have added in more centre lines to make the shape more interesting and detailed... You'll all see soon.