Got a solution to all of my problems! I've made it so that the balls dissapear straight after they have exploded to the full radius length and then are put on another random part of the screen as they were before. It works like a charm! It's a much more subtle chain reaction type effect with the possibility of playing for ages.
One problem I've found is that there is the possibility of setting off too many balls which causes them to be continuously in contact with other balls. This does eventually run down after a while... But I' going to have to decrease the amount of balls to a number where there aren't so many that they're always being set off, but also not so few that they hardly ever come into contact...
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