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Monday, 19 March 2012

My Design Persona

Good evening blogosphere, Connor here to discuss the all important me, myself and I.

Now I know you, the collection of avid readers I’ve no-doubt already gained, have all been asking yourselves, “Why on earth did Connor Thompson decide to go to design school?” Well, anyone who knows anything about me knows that I love art. I love drawing and painting, and when I say this I mean realistic and detailed art (I’m not an expressive-brush-strokes-all-over-the-show kind of person). You’re probably all wondering at this point, “So then why didn’t he go to an art school, rather than a design school?” The reason for this is my favourite teacher from high school, (my design teacher) who, in his gifted wisdom, told me that one should not turn one’s hobbies/passions into one’s job.

So I decided to follow something else which always interested me, which is animation/movie post-production. I’ve always judged movies first, and foremost, on their graphics. The main movie which kick-started this passion, I’m almost disinclined to say, is “Transformers”. I watched this movie after growing up with the cartoon TV show (where the robots just curl into a ball and suddenly they’re a vehicle) and suddenly I was bombarded with something so much more realistic. The amount of detail in those animations, with hundreds of tiny, rendered  pieces all doing their separate things to come together in an amazing display of alien robotic potential, was just striking. It was then and there that first sparked the idea of becoming an animator.

Thus, I found Victoria University where I could take French and Media Design, and which is also in the same city as Weta Workshop (the current pinnacle of my animation dreams).

So there you have it my good fellows. That is the story of my design persona.

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