Now I know you, the collection of avid readers I’ve no-doubt
already gained, have all been asking yourselves, “Why on earth did Connor
Thompson decide to go to design school?” Well, anyone who knows anything about
me knows that I love art. I love drawing and painting, and when I say this I
mean realistic and detailed art (I’m not an
expressive-brush-strokes-all-over-the-show kind of person). You’re probably all
wondering at this point, “So then why didn’t he go to an art school, rather
than a design school?” The reason for this is my favourite teacher from high school,
(my design teacher) who, in his gifted wisdom, told me that one should not turn
one’s hobbies/passions into one’s job.
So I decided to follow something else which always
interested me, which is animation/movie post-production. I’ve always judged
movies first, and foremost, on their graphics. The main movie which kick-started
this passion, I’m almost disinclined to say, is “Transformers”. I watched this
movie after growing up with the cartoon TV show (where the robots just curl
into a ball and suddenly they’re a vehicle) and suddenly I was bombarded with
something so much more realistic. The amount of detail in those animations,
with hundreds of tiny, rendered pieces all doing their separate things to come
together in an amazing display of alien robotic potential, was just striking.
It was then and there that first sparked the idea of becoming an animator.
Thus, I found Victoria University where I could take French
and Media Design, and which is also in the same city as Weta Workshop (the
current pinnacle of my animation dreams).
So there you have it my good fellows. That is the story of
my design persona.
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